The course is about the emerging discipline of Pervasive Computing, also known as Ubiquitous Computing, Everywhere Computing and Invisible Computing. The key element here is the omnipresence of information devices. These devices can be embedded into cars, airplanes, ships, bikes, posters, signboards, walls and even clothes. This course focuses on independent information devices including mobile phones, smart phones, and laptops (PCs), and the services made available by them. It includes human-computer interaction using several types of elements including text, speech, and handwriting.
Scope and Objectives
The course aims at providing a sound conceptual foundation in the area of Pervasive Computing aspects. The course attempts to provide a balanced treatment of the mechanisms and environments of pervasive computing and initiates senior CS students to the state-of-the-art in the area. At the end of this course, students should be able to conceptualize, analyze and design select classes of pervasive computing systems.
Prescribed Text Books
1) Jochen Burkhardt, Horst Henn, Stefan Hepper, Thomas Schaec & Klaus Rindtorff: Pervasive Computing: Technology and Architecture of Mobile Internet Applications, Pearson Education.
2) Stefen Poslad: Ubiquitous Computing: Smart Devices, Environments and Interactions, Wiley, Student Edition.